Complete version history until 0.6.8.1
Good morning gamers, artists and coders :)
This is my very first devlog of my second game Pentis and I am just posting the complete history until Version 0.6.8.1.
Version 0.6.8.1 is almost completed. The only missing point is the output and control of the online highscore list in the menu.
Because Verison 0.6.7 was basically playable without major incidents or bugs, I dicided to publish it on itch.io while continue developing it:
Any kind of feedback, exchange or communication is welcome and appreciated ;) Thank you !
0.6.8.1 (not published yet)
Keyboard controlled menu added
Online database for highscores configured
0.6.7
Automated monitor resolution setting
0.6.6
Added music on/off function
0.6.5
pause function and bug fixed
0.6.4
restart function bug fixed
0.6.3
restart – still a bug in clearGrid function
0.6.2
Music for start-screen and end-screen
0.6.1
Startscreen, Endscreen and print of highscore
0.6.0
Random function updated and bug fixed
provisional drop of preview function because of a unresolvable bug
game over – highscore print - Enter
convert .py to .exe
0.5.5
game over shutdown function
0.5.0
Drop of „too difficult“ pentominos (
(provisional) colors updated
Get Pentis
Pentis
Mathematically, the five-block shaped pentominos offer an advanced and complex level of playability and fun !
Status | In development |
Author | Grapefruit 256 |
Genre | Puzzle |
Tags | 2D, High Score, Retro, scoreboard, Singleplayer |
Languages | English |
More posts
- Gameplay Pentis 0.6.9.7 TNM - Hepta score 33,278May 11, 2024
- Pentis 0.8 beta with Options releasedApr 24, 2024
- Pentis 0.8 in developmentNov 05, 2023
- 日本語版が進行中です - Pentis Japanese Version is in progressSep 23, 2023
- FUN-Gineers Pentis Tournament in May 2023Sep 23, 2023
- Pentis 0.7.2.3 version Std / L / LuJul 21, 2023
- Working on Pentis 0.6.9.5Jun 01, 2023
- Pentis 0.6.9 with online rankings finally releasedMay 11, 2023
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